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soul vs soulless Resident Evil 4 comparison

Crowbcat

https://www.youtube.com/watch?v=e-KAA6b2qWQ

OG recorded on Gamecube version (upscaled) for its original color saturation and lighting.

Complementary analysis by The Electric Underground: https://youtu.be/FcJGvS4f-HQ

0:00 He's not a zombie...
1:12 Environment & atmosphere intro
1:57 Part 1 (Village)
11:13 Part 2 (Castle)
15:59 Voice acting & dialogue
19:24 Others (rifle & butterfly reloads, deaths, el gigante...)
23:09 Krauser
25:57 Part 3 (Island)
35:05 Cut content

Keywords are *art & cinematic* direction. This is not an audio comparison.

Old videogames have a highly compressed dynamic range audio because they were made for small CRT TV speakers. Modern games have a broader dynamic range which makes ambience quieter and loud noises louder. As a result, when put side by side, the 2005 GameCube footage sounds consistently louder by design.

Same audio as any playthrough on youtube:
1:37 youtu.be/PKry-rVfIyA?&t=7808
2:12 youtu.be/puWTz8toRHc?t=949
7:12 youtu.be/T2CvI8agLCo?t=11486
6:44 youtu.be/gpBqxEy7_Dg?t=2537
14:01 youtu.be/D-ZtNbCUtd0?t=14607
10:17 youtu.be/QNGw9e21jyI?t=12276
4:49 youtu.be/PyNvf7LVhPc?t=5734
22:29 youtu.be/OUJC2JEr3o4?t=15964
1:16 youtu.be/cdBmwv8-ZBM?t=40089
29:48 youtu.be/3h7GNKzLa8U?t=47955
OG audio levels same as og playthroughs:
1:31 youtu.be/5iuMARWqtsg?t=2971
1:58 youtu.be/5gITOcuS0No?t=41
7:06 youtu.be/iYcfhRO9Vzs?t=294
6:08 youtu.be/t6sKj1aFF7c?t=2573
13:43 youtu.be/frsBwbKQ79I?t=1686
17:46 youtu.be/V_6Qph5377g?t=5428
18:48 youtu.be/-rJx_wuzLgk?t=1530
22:23 youtu.be/bpJkZtezJHE?t=9129
1:20 youtu.be/vCur8EydGfU?t=1851
29:16 youtu.be/Q4Ql2-9IlKw?t=108
Volume meter demo: imgur.com/Gvw0Ei3
mirrors
video (Buzzheavier): https://buzzheavier.com/0q6h6dcqn8qo
video (Fileditch): https://fileditchfiles.st/beta39/bed79c8b00e8c6b1c78c/83BhJAZrXrc.mp4